Tome
A generic data editor for games supporting arbitrary input and output formats.
Tome::ComponentsController Member List

This is the complete list of members for Tome::ComponentsController, including all inherited members.

addComponent(const QString &componentName, const QString &componentSetName)Tome::ComponentsController
addComponentSet(const ComponentSet &componentSet)Tome::ComponentsController
componentAdded(const Tome::Component &component)Tome::ComponentsControllersignal
componentRemoved(const Tome::Component &component)Tome::ComponentsControllersignal
ComponentsController()Tome::ComponentsController
getComponents() constTome::ComponentsController
getComponentSetNames() constTome::ComponentsController
getComponentSets() constTome::ComponentsController
getSetNameOfComponent(const Component component) constTome::ComponentsController
indexOf(const Component &component) constTome::ComponentsController
removeComponent(const Component component)Tome::ComponentsController
removeComponentSet(const QString &name)Tome::ComponentsController
setComponents(ComponentSetList &model)Tome::ComponentsController