Tome
A generic data editor for games supporting arbitrary input and output formats.
Tome::SettingsController Member List

This is the complete list of members for Tome::SettingsController, including all inherited members.

addRecentProject(const QString &path)Tome::SettingsController
getExpandRecordTreeOnRefresh() constTome::SettingsController
getLastProjectPath() constTome::SettingsController
getRecentProjects() constTome::SettingsController
getRunIntegrityChecksOnLoad() constTome::SettingsController
getRunIntegrityChecksOnSave() constTome::SettingsController
getShowComponentNamesInRecordTable() constTome::SettingsController
getShowDescriptionColumnInsteadOfFieldTooltips() constTome::SettingsController
removeRecentProject(const QString &path)Tome::SettingsController
setExpandRecordTreeOnRefresh(bool expandRecordTreeOnRefresh)Tome::SettingsController
setLastProjectPath(const QString &path)Tome::SettingsController
setRecentProjects(const QStringList &recentProjects)Tome::SettingsController
setRunIntegrityChecksOnLoad(bool runIntegrityChecksOnLoad)Tome::SettingsController
setRunIntegrityChecksOnSave(bool runIntegrityChecksOnSave)Tome::SettingsController
setShowComponentNamesInRecordTable(bool showComponentNamesInRecordTable)Tome::SettingsController
setShowDescriptionColumnInsteadOfFieldTooltips(bool showDescriptionColumnInsteadOfFieldTooltips)Tome::SettingsController
SettingsController()Tome::SettingsController
~SettingsController() (defined in Tome::SettingsController)Tome::SettingsController