Tome
A generic data editor for games supporting arbitrary input and output formats.
Tome
SettingsController
Tome::SettingsController Member List
This is the complete list of members for
Tome::SettingsController
, including all inherited members.
addRecentProject
(const QString &path)
Tome::SettingsController
getExpandRecordTreeOnRefresh
() const
Tome::SettingsController
getLastProjectPath
() const
Tome::SettingsController
getRecentProjects
() const
Tome::SettingsController
getRunIntegrityChecksOnLoad
() const
Tome::SettingsController
getRunIntegrityChecksOnSave
() const
Tome::SettingsController
getShowComponentNamesInRecordTable
() const
Tome::SettingsController
getShowDescriptionColumnInsteadOfFieldTooltips
() const
Tome::SettingsController
removeRecentProject
(const QString &path)
Tome::SettingsController
setExpandRecordTreeOnRefresh
(bool expandRecordTreeOnRefresh)
Tome::SettingsController
setLastProjectPath
(const QString &path)
Tome::SettingsController
setRecentProjects
(const QStringList &recentProjects)
Tome::SettingsController
setRunIntegrityChecksOnLoad
(bool runIntegrityChecksOnLoad)
Tome::SettingsController
setRunIntegrityChecksOnSave
(bool runIntegrityChecksOnSave)
Tome::SettingsController
setShowComponentNamesInRecordTable
(bool showComponentNamesInRecordTable)
Tome::SettingsController
setShowDescriptionColumnInsteadOfFieldTooltips
(bool showDescriptionColumnInsteadOfFieldTooltips)
Tome::SettingsController
SettingsController
()
Tome::SettingsController
~SettingsController
() (defined in
Tome::SettingsController
)
Tome::SettingsController
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