Tome
A generic data editor for games supporting arbitrary input and output formats.
enumerationmemberwindow.h
1 #ifndef ENUMERATIONMEMBERWINDOW_H
2 #define ENUMERATIONMEMBERWINDOW_H
3 
4 #include <QDialog>
5 
6 namespace Ui {
8 }
9 
13 class EnumerationMemberWindow : public QDialog
14 {
15  Q_OBJECT
16 
17  public:
22  explicit EnumerationMemberWindow(QWidget *parent = 0);
24 
29  QString getText() const;
30 
31  public slots:
35  void accept() Q_DECL_OVERRIDE;
36 
37  protected:
42  virtual void showEvent(QShowEvent* event) Q_DECL_OVERRIDE;
43 
44  private:
45  Ui::EnumerationMemberWindow *ui;
46 
47  bool validate();
48 };
49 
50 #endif // ENUMERATIONMEMBERWINDOW_H
Definition: mainwindow.h:25
Window for adding a new item to an enumeration.
Definition: enumerationmemberwindow.h:13