Tome
A generic data editor for games supporting arbitrary input and output formats.
recordset.h
1 #ifndef RECORDSET_H
2 #define RECORDSET_H
3 
4 #include "recordlist.h"
5 
6 namespace Tome
7 {
11  class RecordSet
12  {
13  public:
17  QString name;
18 
22  RecordList records;
23  };
24 }
25 
26 #endif // RECORDSET_H
Definition: commandlineoptions.h:6
Named set of Tome records.
Definition: recordset.h:11
QString name
Name of this record set.
Definition: recordset.h:17
RecordList records
Records of this record set.
Definition: recordset.h:22