Tome
A generic data editor for games supporting arbitrary input and output formats.
Public Member Functions | List of all members
ComponentsWindow Class Reference

Window for adding and removing components. More...

#include <componentswindow.h>

Inheritance diagram for ComponentsWindow:

Public Member Functions

 ComponentsWindow (Tome::ComponentsController &componentsController, Tome::FieldDefinitionsController &fieldDefinitionsController, Tome::UndoController &undoController, QWidget *parent=0)
 Constructs a new window for adding and removing components. More...
 

Detailed Description

Window for adding and removing components.

Constructor & Destructor Documentation

◆ ComponentsWindow()

ComponentsWindow::ComponentsWindow ( Tome::ComponentsController componentsController,
Tome::FieldDefinitionsController fieldDefinitionsController,
Tome::UndoController undoController,
QWidget *  parent = 0 
)
explicit

Constructs a new window for adding and removing components.

Parameters
componentsControllerController for adding and removing components.
fieldDefinitionsControllerController for adding, updating and removing field definitions.
undoControllerController for performing undo-able commands.
parentOptional owner widget.

The documentation for this class was generated from the following files: