Tome
A generic data editor for games supporting arbitrary input and output formats.
Public Member Functions | Public Attributes | List of all members
Tome::FacetContext Class Reference

Context to apply facets in. More...

#include <facetcontext.h>

Public Member Functions

 FacetContext (const RecordsController &recordsController)
 Constructs a new context to apply facets in. More...
 

Public Attributes

const RecordsControllerrecordsController
 Controller for adding, updating and removing records.
 

Detailed Description

Context to apply facets in.

Constructor & Destructor Documentation

◆ FacetContext()

FacetContext::FacetContext ( const RecordsController recordsController)

Constructs a new context to apply facets in.

Parameters
recordsControllerController for adding, updating and removing records.

The documentation for this class was generated from the following files: