![]() |
Tome
A generic data editor for games supporting arbitrary input and output formats.
|
Context to apply facets in. More...
#include <facetcontext.h>
Public Member Functions | |
| FacetContext (const RecordsController &recordsController) | |
| Constructs a new context to apply facets in. More... | |
Public Attributes | |
| const RecordsController & | recordsController |
| Controller for adding, updating and removing records. | |
Context to apply facets in.
| FacetContext::FacetContext | ( | const RecordsController & | recordsController | ) |
Constructs a new context to apply facets in.
| recordsController | Controller for adding, updating and removing records. |
1.8.13